Interview with The Moon of My Mind Author J.J. Kalke, Jr.
In the middle of the night when I have been on milk duty, I have found my Kindle to be a pretty steadfast companion. Recently I finished The Moon of My Mind, the first of three books that follow the struggles of a claustrophobic teenager who lives on the moon.
The author of the book, J.J. Kalke Jr., was kind enough to answer some questions. We talked about background, inspiration, the movie Inception…and maybe a little bit about trees as well. Enjoy!
|I didn’t see an About the Author included with your book. In the novel, you see snippets of knowledge from a myriad of subjects – engineering, computer technology, biology, psychology and even music history. I was curious what your schooling and professional background is.|
By day, I’m a mild-mannered software architect. (At night, pretty much the same.) I graduated from Purdue University with a bachelor’s in aerospace engineering. I later got a master’s in computer systems engineering from the University of Pennsylvania. But that’s just my formal education. The informal kind never really stops. I’ve worked for financial institutions on banking software as well as aerospace firms to help put all manner of satellites into space.
|On Facebook you mentioned this series has been “a long time coming.” How long have you been working on the Persistent Illusion series?|
The first words for The Moon of My Mind, book 1 of Persistent Illusion, were set down on paper back in 1991. Now, that’s a long time ago, and I didn’t put in twenty person-years of effort. Thankfully, life has been very busy, and when I had time to write, I did. That being said, Persistent Illusion is a complex piece of work. I hope it comes off as effortless, but it is one of the most difficult things I’ve ever done. I wanted to do something that I’d never seen done before. We’ve all seen stories with multiple plot lines that merge at the end, or sets of characters whose lives begin separate but later intermingle in unexpectant ways. I wanted to take the form one step farther: to combine a novel, a novella and a handful of short stories in such a way as to keep them distinct and separate while simultaneously making them magically culminate together.
That wasn’t enough. Over the years I noticed the tried-and-true third-person limited narrative mode, while more effective than third-person omniscient, sometimes failed to bring you in to identification with the main character sufficiently, especially in science fiction works. So I decided to make the whole thing first person from a single character’s point of view: Dennis. Now, the intimacy you achieve with Dennis is unmatched in first-person, but at the incredible cost of only revealing to the reader what Dennis knows and experiences. I eventually had to concede some ground and write prologues for all three books from the viewpoints of others in order to heighten the tension and give the reader some perspective. And a mere four re-writes later…
|Your book takes place on the moon. However, the main character escapes his claustrophobia by immersing himself in virtual worlds through the miracle of SIM Technology. As a result, your story gets to alternate between elements of science fiction and fantasy. As a reader, are you equally fond of both genres? Which works have you found particularly influential?|
It’s true, I love both genres. Of course, I didn’t come up with the SIM myself. If memory serves, I first encountered the concept in James P. Hogan’s ‘Inherit the Stars‘ (his Giants series). It may seem obvious now that this type of technology is where we are headed, but this book was published in 1985. There are lots of examples in TV and movies. Anyone remember the TV series ‘Earth 2‘ from back in 1995? Everyone had VR gear. How about the movie ‘The Thirteenth Floor‘ (1999)? Avatar, The Matrix, etc. All of these used the SIM technology either as something tangential to the plot or the entire story was merely about the SIM. In Persistent Illusion, I attempted to use it, not as a focus, but as a means. What am I talking about? Let’s say the SIM is a metaphorical car. The story isn’t about the car, nor is it just a nifty device that you happen to use to get across town. Instead I created a plot in which you can’t get here from there unless you have the car.
The concept of bouncing back and forth between worlds or time periods isn’t new either. ‘Lost‘ took it to another whole level. But go back and look at the movie Highlander (1986). I loved the contrast set up between the expansive past and the hard painful present. The current show, ‘Once Upon a Time’ is doing largely the same. What’s so appealing? The change- the switching of gears- is jarring enough to wake you out of your complacency. Keep in mind the human senses are best at detecting change. (Just try staring at an unchanging scene without moving your eyes. It doesn’t take too long before the entire scene vanishes as you go blind- move your eyes and it’s back.) By shifting gears between the two genres I had hoped to achieve a jolt to your senses and thus make you see and taste the action all the better.
|You make use of a handful of Public Domain poetry in your first book. In a Native American-inspired SIM adventure, for example, you include a 15th century Nahua poem. Have any of the poems inspired scenes in your book?|
Poetry is like cinnamon. By that I mean poetry can invoke powerful emotions without many words just like the spice has a powerful influence (and makes everything taste better). I included poetry in certain places to establish mood or provide emotional closure, for riddles, songs and prophecies. Of those appearing in all three books, I wrote about half and I borrowed the rest. I would have written the whole thing in poetry if I could have, but I’m not that talented. (Shakespeare – wow). But to your question: no, the poems didn’t actually inspire any scenes. In fact, it was a bit the opposite. Via some mysterious process I fail to understand, I would write a piece, figure out I needed a poem, then soon afterwards I’d run across a poem that said exactly what I needed. I sometimes felt as if I must be getting some help.
|The main character, Dennis, spends a lot of time in the simulated worlds. In his home, he has a small screw underneath his desk with an X etched into it which at one point he uses to determine if he is still in the real world. I assume you originally wrote this passage some time ago, so I was wondering when you saw Inception (and the totems the characters used to determine if they were dreaming), did you think, “D’ooooooooooooooh!” : )|
That didn’t bother me as much as Dicaprio’s character saying, “Here’s my totem. Never tell anyone how you totem works. Got it? Great. Now let me tell you how mine works.” But we needed to find out how they worked somehow, so Nolan used the concept of a reflection character – someone who can be told the information we (the audience) need to have. Couldn’t he have used a voice over?
No, I was much more upset by The Matrix (1999) that not only delved into the SIM world concept, but some other aspects that enter my book as well. I love that movie.
|Some of the things that really grabbed me are the small details you threw in about life on the moon. For example, early on you describe how architects used elevators in the lunar buildings out of habit. I absolutely love that concept of “vestigial architecture”. Another example is the bright colors people would wear to offset the monotonous color scheme of lunar life. Are these details things that came to you as you were actively writing or were you out and about one day waiting for an elevator (or seeing someone in a bright wardrobe) when the notion struck you?|
Most of those details were invented as I wrote, however the elevator is another story. Generally speaking, in the low gravity of the Moon, people shouldn’t need elevators unless they have a couple of broken legs. Yet the elevator was a device I needed for the plot, so I decided to explain it, from Dennis’ fourteen year old perspective, as silly architectural concepts brought from Earth. There really are some good reasons you would need an elevator, but Dennis sees his city as a place where you can fly. Why get into a tiny box when you can leap up or down stairwells two floors at a time?
|Finally– I’m passionate about trees and I was pleasantly surprised that here I was reading a book about the moon and seeing how often trees were mentioned and not just in the virtual worlds! I believe I recall oaks, maples and larches making appearances. What is your personal favorite type of tree?|
Trees – and nature in general- are a vital part of all the lunar cities in Persistent Illusion. Here in the real world, we’ve already managed to cut ourselves off from nature. Imagine what it would be like for people on the Moon. The connection with nature would be a means of keeping everyone from going stir crazy. In the book, the cities were designed and constructed well before they had perfected SIM technology. Dennis stays grounded by immersing himself in nature via simulations instead of the arboretums dotting the city.
The older and larger the tree, the more I love them. Sequoias. They dwarf us in both size and life-span. It gives you some perspective, something impossible to keep for very long.